About Us
Designer
Cian O'Neill is the lead designer of Inis Solais with a passion for many different types of games. He was inspired by a trip to Inis Boffin a few years ago, and the peaceful experience prompted you to make this game.
He can be found @Cianonon on Twitter
Cian O'Neill is the lead designer of Inis Solais with a passion for many different types of games. He was inspired by a trip to Inis Boffin a few years ago, and the peaceful experience prompted you to make this game.
He can be found @Cianonon on Twitter
Artist
Brianna Chew is an artist who specialises in 3D game art and 2D Illustration.
They love magical realism and love incorporating it into their work.
A great source of inspiration for Inis Solais comes from a previous trip taken to Inis Boffin,
the peacefullness and sights of the island being what they hope to incorporate into the Inis Solais game.
She can be found on twitter as @NosferatChew
Brianna Chew is an artist who specialises in 3D game art and 2D Illustration.
They love magical realism and love incorporating it into their work.
A great source of inspiration for Inis Solais comes from a previous trip taken to Inis Boffin,
the peacefullness and sights of the island being what they hope to incorporate into the Inis Solais game.
She can be found on twitter as @NosferatChew
Programmer
Liam Conneely is the lead programmer for Inis Solais. His time is mostly spent fixing bugs and implementing features in Unity, the game engine of choice. The main inspiration for working on this game was a trip to Inis Boffin three years ago, something he really enjoyed. It gave him a feeling of relaxation which he would love to replicate for the players of Inis Solais.
He can be found @TheOneLeem on Twitter
Liam Conneely is the lead programmer for Inis Solais. His time is mostly spent fixing bugs and implementing features in Unity, the game engine of choice. The main inspiration for working on this game was a trip to Inis Boffin three years ago, something he really enjoyed. It gave him a feeling of relaxation which he would love to replicate for the players of Inis Solais.
He can be found @TheOneLeem on Twitter
Writer/Production
Nathan Greene is a writer & Production lead with a love for RPGs and horror with a passion for narrative driven games and many different types of stories. A big inspiration for this game is the weekends out camping with local scout groups for 12 years and photography, a hobby which he has done since 2013.
He can be found at @Nathanomicon on Twitter
Nathan Greene is a writer & Production lead with a love for RPGs and horror with a passion for narrative driven games and many different types of stories. A big inspiration for this game is the weekends out camping with local scout groups for 12 years and photography, a hobby which he has done since 2013.
He can be found at @Nathanomicon on Twitter